Simple Minimal Reading: Minimal reading is required. This doesn't include subtitles as required reading if they are fully voiced. How much reading is required to play the game's main path or story and how complex the language is. We've documented 2 accessibility features for Reading in Chivalry II which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. If you want to play Chivalry II, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility: Similar Games With More Accessibility Features for Getting Started This includes hints after you have died, where it can suggest strategies or difficulty settings to adjust or offer to skip past problematic levels. This can offer hints or tutorials popping up during play. These features aid your progress through the game offering different ways of maintaining your progression.Īssisted Progress With Hints: The game notices if you get stuck (or you can press a button) and provides information to help you progress. This reduces the challenge of certain aspects of play to remove barriers and make control of characters more accessible. This includes games that always display buttons to press during play.Īssistance With Controls: The game can automatically assist with aiming, steering, reloading, jumping, running etc. This clearly displays the mappings of actions to buttons/keys/mouse/keyboard without having to leave the game. View Control Mapping: You can view a map of controls during play. These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. We've documented 3 accessibility features for Getting Started in Chivalry II which deal with what support is offered to get started with the game. If you want to play Chivalry II, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility: Similar Games With More Accessibility Features for Controls SensitivityĪdjust Mouse/Stick/Touch Sensitivity, Deadzones and Thresholds: Adjust how sensitive touch/mouse/stick controls are and the related deadzones and thresholds. This enables you to match your instinctive orientation when looking. Invert X/Y Axis: Can invert the direction required to control looking and aiming. This enables you to specify which buttons pop up the game menu, navigate and adjust settings and then resume the game. Remap Game Menu Access: Can remap buttons to pause, access and navigate the game menu. Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls. Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play. Remap ControlsĬan customise the controls for the game as follows: Mouse and Keys: Can play with mouse and multiple keys. Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks. Noire, Shadow of Mordor.We've documented 7 accessibility features for Controls in Chivalry II which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. Street Fighter 4, Mortal Kombat 9, Injustice: Gods Among Us (if you don't have a shit D-Pad, ironically I bought the X360 Controller first for Street Fighter IV just to find out it's shit for that purpose), any racing games (as long as you don't have a wheel), any flight game (as long as you don't have a HOTAS/Joystick), Shoot'Em'Ups, a lot of "Open World" games like GTA or Saints Row, Brütal Legend, Tomb Raider, Batman: Arkham series, Prince of Persia series, Assassin's Creed series, L.A. Specifically almost every platformer (Ori and the Blind Forest, Insanely Twisted Shadow Planet, Trine, Super Meat Boy, Cave Story+, DuckTales, Deadlight, Guacamelee!, Waking Mars, Rayman) and also in 3D like Psychonauts and stuff like Bastion, Castle Crashers, Castlevania series, Dark Souls series, Alan Wake, Brawlers/Fighting games e.g. Pretty much everything that isn't a Shooter, Strategy, Adventure, Puzzle game, MMO or Tactical RPG nowadays since most of them are console ports anyway: support&sort_by=_ASC&category1=998&category2=28&page=1
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