![]() Add new death animation at Grey SS,Blue SS,Guards and Officers Remade Mp40's Sprites(Credits go to Deimus and Denis Belmondo) Removed/fixed quite all warnings/conflicts/missing sounds/actors/defs (only 1 left) Pk3 big repolishment (folders, actors, sprites, inheritances etc.) Converted all non-ogg sounds into ogg ones, the same for music (where possible) The possibily to begin with different weapons at the begin of eachĮpisode(Ex:in e1m1 you start with a luger and in e2m1 with a Thompson and a colt) Convert some Rojas maps in "Hexen format" for use the acs and added Reput the original Adolf Hitler and Hans Grosse. Reverted original maps e1m9,e1m1,e3m9, with few changes done by me. Coop mode for all the maps + two old-school deathmatch maps Like in Call of Duty:World At War,and with "G" you can launch immediatly Added two new controls:with "V" you can perform a melee attack Them only with the Panzershreck or with grenades. Now the Column of stone are more realistic than first:you can destroy Like the M1 Garand,the Rojas v3.0(An rare Autho-Shotgun)and even a new The Gatiling,the fist and the Plasma mp40,but i added new weapons Remade all the arsenal(Sprites,Decorate,sound),deleted Riflemans have new sprite rotations when they fire and are much strong. ![]() These are as fast as the regular SS, but are much more lethal.(Credits:Apogee Software) Replaced the Panzergrenadier with the Spear of Destiny's Elite Guards New sounds for the Mp40,the Thompson and the STG44 take from Call of Duty 1. New Voices for SOD SS and for the officer when launch the grenade taken from Extra Animations for the SS, SoD and female SS guards. GzDoom V4.8.0 and a copy of DOOM 2:Hell on Earth required You really WANT to go for 100% of the items this time around! Treasures no longer grants points!Instead,collecting them all in one level will grant the player rewards,like ammo or Allied weapons Projectile based combat!While your weapons are still hitscan,enemies shoots slow moving bullets that can be easily seen and dodgedīecause of that,enemies are very aggressive and can have new wild cards or variants,such as how officers can throw a grenade if you get too close or how brown guards ![]() Throwable Grenades and Axes,Kicking,Sliding,Knifing and Flipping off are all special tools you can use to take out Nazis! A new arsenal,with classic weapons like the Luger,MP40 and Chaingun returning and the addition ofįamous WW2 weapons like the Kar98K,the MG42,the STG44 or the M1A1 Thompson to name a few.Most of them supports optional Iron Sights Aiming ![]() Brutal Doom's v18-v20 Gore and death animations style. Note!Currently Episode 5 and 6 are still under development Laz Rojas' WolfenDoom-The Original Missions and The Nocturnal Missions maps,with tweaked visuals and reworked to work with Originally started in 2014,Brutal Wolfentein 3D brings the original game levels on GzDoom,enhanching it with Brutal Doom's goreĪnd an experience heavily inspired by other wolfenstein games,like Return to Castle Wolfenstein. īorn for be a compilation of the best stuff for Return to Castle Wolfenstein in first release, this mod. Hellbaron has released a video that highlights his excellent specular shader feature in 'RtCW Venom Mod. Return to Castle Wolfenstein - RtCW Venom 6.5 Nvidia - Specular Shader Better textures for the mauser rifle and. Merged and fixed a new HD texture pack, for both singleplayer and multiplayer. # New textures and effects for both singleplayer and multiplayer. RTCW MOD: S.W.M - SIMPLE WEAPON MOD 1.0.2 S.W.M - SIMPLE WEAPON MOD 1.0.2 Version:1.0.2 This is a super-fun Christmas Mod for Return to Castle Wolfenstein and RtCW Cooperative Mod. Return to Castle Wolfenstein - SatanClaus Coop Christmas Mod RTCW MOD: SP HIGH DENSITY TEXTURE PACK BETA This mod, powered by RealRTCW 2.0, is completed, stable and playable. Return to Castle Wolfenstein™ single-player standalone modification - The Dark Army: Uprising The shotgun is bound to "weapon slot 1", (same as the knife). Adds the shotgun of the multiplayer mod "WolfTactics" to the singleplayer game.
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